Karty design Download Markdown

Why Karty?

I started Karty to make the engine and framework I wanted to use myself: write game rules in Go, build a room from simple shapes, and try it quickly.

Concept illustration of a room taking shape from outlines, reusable crates and material swatches. This is artwork, not an editor screenshot.
Concept illustration of a room taking shape from outlines, reusable crates and material swatches. This is artwork, not an editor screenshot.

Make a room and try it

Unity and Unreal feel too big, too slow, and too general-purpose for my games. I miss the directness of Doom and Half-Life level editors. Making a room and trying it felt simple.

Karty is aimed at small games and prototypes, including retro first-person games, isometric adventures and 2D games. For worlds, I want to work with floor plans, heights, materials and reusable objects. That should be enough to make a space worth exploring without first learning a full 3D modeling tool.

Development

  • See changes immediately. karty dev watches your level files and updates

the preview as you work.

  • Iterate quickly. Target code recompilation in 2–3 seconds.

Visual

  • Good lighting. Bake bounced light with Karty's built-in light baker,

without extra tools.

  • Give the scene personality. Use built-in post-processing effects for

atmosphere, storytelling and gameplay highlights.

  • Fire, smoke and more. A flexible GPU particle system draws thousands of

sprites.

Performance

  • Run on modest hardware. Target 720p at 60 FPS in WebGL on a five-year-old

smartphone.

  • Start playing your game quickly. Keep downloads small and aim for startup within

a few seconds.

  • Play offline. Prefetch and cache assets in the background, ready to play

without internet once the download is complete.

Assets

resize textures, pack atlases and handle compression.

  • One texture is enough. Generate normal, height and ambient occlusion maps

from a single albedo image.

  • Build large maps. Automatic chunking and background streaming let your

world grow.

Flexibility

  • UI with less code. KartUI provides a dedicated language and reusable

components for game interfaces.

  • Bring other tools. Packages let the community share

reusable integrations, code and components.

Continue with Architecture, or make your first game.